The Performance Workshop
August 2026
Sat 22 & Sun 23
Train directly with a Technical Art Director.
Performance can be learned, stop the hitching and get profiling !
2 days jam packed with knowledge, tips, tricks, tools and workflows you can use to get your project performing better.
Learn from someone who works on performance every day !
Sessions run Once per month.
Bring your Game - Gain performance
Workshop Content
✅ Live Workshop
✅ Q&A
✅ Performance Handbook
✅ Discord Channel
✅ Workshop Recording (for attendees only)
Stat commands
Bottlenecks
FPS vs MS
CPU / GPU
Memory
Light Complexity
Nanite
Lumen
VSMs
Physics
& Much More !
7:00 PM – 10:00 PM (UK)
11:00 AM – 2:00 PM (Los Angeles)
Duration for each session is about 2.5 hours.
Live sessions are recorded and streamed on Zoom.
We will have a small break in between.
Date & Time
Ready to Optimize ?
✅ 2 Sessions - Live Workshop
✅ Q&A
✅ Performance Handbook
✅ Discord Channel
✅ Workshop Recording (for attendees only)
The workshop runs once per month, usually on the third weekend which coincides with a break week for our main courses.
This month 22nd & 23rd of August 2026
TOpICs Covered
2 days - Filled to the brim with actionable advice, tips and tricks and performance metric goodness.
Start to understand the engine and all the data it provides to make informed decisions about your game’s architecture and performance.
Identify bottlenecks, hitches and learn to decide what is a priority when profiling your game
Duration & Delivery
Frequently Asked Questions
Still have questions about the workshop ? Check some of our most common questions!
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Yes.
All registered attendees receive access to the recording for 30 days, so you can revisit the material or catch up if you miss part of a session.
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Yes.
When you register, you'll have the option to submit your Unreal project. I'll choose several projects to analyse and optimise live during the workshop (with permission
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Because I want these workshops to be an accessible way to learn practical Performance Unreal Engine skills.
They're designed as standalone learning experiences and meant to cram as much knowledge as possible to help you and your project!