Student work by Kyle Landon

UNREAL ENGINE Game Development

12 months • Game Art • Blueprints • C++ • Live Mentorship

THE GAME DEVELOPMENT TRACK

STOP COPYING.
START CREATING.

Learn the complete game development process in Unreal Engine 5 — from your first Blueprint to advanced gameplay systems and C++.

Our 12-month programme combines hands-on projects, structured learning and direct mentorship from experienced AAA game developers.

✓

Build, don't imitate. Learn to design your own systems instead of copying disconnected tutorials.

✓

Understand the full pipeline. From game art and Blueprints to C++, debugging and optimisation.

✓

Learn from production experience. Train at an Unreal Authorized Training Center with a Gold Authorized Instructor.

Learn Blender , Photoshop And Substance Painter

Modules

Game ART FUNDAMENTALS

Every great game needs a world to exist in. Before diving into programming, you'll learn the foundations of 3D game art and how to create assets for your own projects.

Starting with Blender, you'll develop the modelling, UV mapping, texturing and material skills needed to turn ideas into game-ready content.

Being able to create your own assets gives you the freedom to prototype, experiment and develop games without depending entirely on market place assets.

What you'll learn:

  • 3D modelling and asset creation using Blender

  • UV mapping and texture workflows

  • Materials and texturing with Substance Painter

  • Physically Based Rendering (PBR) fundamentals

  • Lighting and presentation

  • Preparing and integrating assets into Unreal Engine

From your first 3D model to assets you can use in your own games.

Prototype your favorite game features using the power of Unreal Engine’s Blueprint System

UNREAL ENGINE 5: BLUEPRINTS & GAMEPLAY SYSTEMS

With your game art foundations established, it's time to make things interactive.

You'll learn Unreal Engine 5 and its powerful Blueprint visual scripting system, building gameplay mechanics, interactive systems and your own playable prototypes.

But we won't stop at making things work.

You'll learn how to structure your logic, build reusable systems and avoid common mistakes that lead to difficult-to-maintain or poorly performing projects.

What you'll learn:

  • Unreal Engine 5 fundamentals and workflows

  • Blueprint visual scripting and programming principles

  • Building gameplay mechanics and interactive systems

  • Creating playable game prototypes

  • UI development using Unreal Motion Graphics (UMG)

  • Materials and shaders

  • Editor Utility Widgets and Blueprint-based tools

  • Procedural Content Generation (PCG)

  • Gameplay performance and optimisation

Learn to build gameplay systems you understand, not just copy nodes from tutorials.

Student Project by Kyle Landon

ADVANCED GAMEPLAY PROTOTYPING

From Simple Mechanics to Complete Gameplay Systems

Creating a working mechanic is one thing. Building a collection of systems that work together reliably is another.

In this module, you'll explore how more advanced gameplay features are designed, implemented and refined in Unreal Engine.

You'll break down familiar game mechanics, understand how they function behind the scenes, and learn to build flexible, reusable systems that can grow alongside your projects.

What you'll learn:

  • Breaking down and recreating gameplay mechanics

  • Advanced Blueprint architecture

  • Modular and reusable gameplay systems

  • Systems designed for rapid iteration and balancing

  • Designing maintainable gameplay logic

  • Tools and workflows that support game development

  • Validation, debugging and iteration

  • Connecting gameplay, art and design systems

Go beyond individual mechanics and learn how to build games that work as cohesive systems.

A capable developer can implement advanced systems and leverage C++ in a variety of scenarios.

UNREAL ENGINE C++ & ADVANCED SYSTEMS

Blueprints are an incredibly powerful development tool, but understanding C++ opens the door to deeper gameplay programming and more advanced Unreal Engine systems.

In the final stage of the programme, you'll explore how C++ and Blueprints work together, building reusable gameplay functionality and working with systems used in professional Unreal Engine development.

You'll also explore Unreal Engine's Gameplay Ability System (GAS) and ImGui for developing efficient debugging and tooling workflows.

What you'll learn:

  • C++ programming within Unreal Engine

  • Building gameplay functionality with C++

  • Combining C++ and Blueprint systems

  • Reusable gameplay components and architecture

  • Unreal Engine's Gameplay Ability System (GAS)

  • Creating modular gameplay abilities

  • Debugging and development tools using ImGui

  • Building scalable and maintainable systems

Move beyond visual scripting and develop the confidence to work with Unreal Engine at a deeper level.

Built Around Real Life

Hard Edge includes dedicated Break Weeks every 2 weeks.

Life happens. Projects evolve. Feedback needs time to sink in.

These weeks are designed to help you catch up, refine, ask better questions, and maintain momentum—without burnout.

Filipe Strazzeri — Unreal Engine Instructor
YOUR UNREAL ENGINE INSTRUCTOR
PRODUCTION EXPERIENCE / DIRECT MENTORSHIP

DON'T JUST LEARN UNREAL.
LEARN TO BUILD GAMES.

FILIPE STRAZZERI

FOUNDER · UNREAL GOLD AUTHORIZED INSTRUCTOR

I've worked with studios including Guerrilla, ZeniMax, Sony, Disney, Netflix and Epic Games — building tools, developing pipelines, solving complex technical challenges and delivering production content across games and film.

Unreal Engine isn't something I teach from theory. It's something I use in production. This training is about understanding how professional teams structure gameplay systems, debug problems, optimise performance and build real projects.

15+ YEARS Industry production experience
UNREAL GOLD Authorized Instructor
PRODUCTION FIRST Real systems, not copied tutorials
UNREAL ENGINE BLUEPRINTS C++ GAMEPLAY SYSTEMS DEBUGGING OPTIMISATION PRODUCTION WORKFLOWS
MY APPROACH TO TEACHING

This bootcamp isn't about copying disconnected tutorials or blindly following YouTube videos. It's about learning Unreal Engine properly.

Blueprints. Gameplay systems. Debugging. Optimisation. Tools. Production workflows.

You'll learn how professional teams actually build games — how systems are structured, how problems are solved, and how to work with the technical understanding and discipline expected inside a real studio.

From your first Blueprint to your first fully playable project, every lesson is designed to make you genuinely capable, not just technically familiar.

If you're serious about mastering Unreal Engine and building skills studios actually value, you're in the right place.

Why Hard Edge?

Student work : Aden Thompson

Game development isn't just about learning an engine. It's about understanding how art, design and programming come together to create playable experiences.

At Hard Edge, we believe the best way to learn is by doing.

You'll start by creating your own game-ready assets, then progress through Unreal Engine Blueprints, gameplay prototyping and C++ programming.

Rather than following disconnected tutorials, you'll develop practical skills through structured projects, with experienced professionals helping you understand not just how things work, but why.

What makes our approach different?

  • Learn by building — Apply your knowledge to playable game prototypes and practical challenges.

  • Live instructor-led training — Attend weekly sessions where you can ask questions, troubleshoot problems and get direct feedback.

  • Professional workflows — Learn the techniques, programming patterns and development practices used in real productions.

  • Beyond the classroom — Access lesson recordings, additional training material and a community of developers.

  • Portfolio & career support — Get guidance on presenting your work, preparing applications and developing your career.

Build the skills. Understand the systems. Create your own games.

YOUR NEXT STEP

YOUR JOURNEY STARTS HERE.

A focused, selective approach to professional training.

APPLICATION

HOW DOES IT WORK?

We want to know who you are and where you want to go.

  • Submit a detailed application.
  • If selected, you'll be invited to a 1:1 call.
  • We'll discuss your goals, assess the fit and see how we can help you progress.
OUR DIFFERENCE

SMALL INTAKES.
BIG ATTENTION.

We deliberately limit the number of students we take on.

  • Weekly direct mentorship from industry professionals.
  • Tailored feedback on your work and progress.
  • Real production-style learning, not passive tutorials.
INVESTMENT

WHAT DOES IT COST?

Professional training built around your development.

  • 12-month programmes: up to $7,000.
  • Bootcamps and accelerators: up to $2,500.
  • Live sessions, structured curriculum, deep dives and industry guests.
  • Payment plans available.

REGISTRATIONS OPEN

JANuary 2027

Next Cohorts:
May 2027
September 2027

Apply Now:

Frequently asked questions